Hello, my dear Customer!
I am happy to present you Rigged Ural 63095 Armored Military Car with Interior 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles + Marmoset
--------------------------- TOPOLOGY --------------------------------
Armored car 3d model consist of 44 objects total.
All the assets is splitted by material/animatable parameters.
Mesh consist of just quads and tris.
TOTAL:
- 223.277 tris
--------------------------- MATERIALS and TD --------------------------------
Model use 6 texture sets total:
- Exterior01: 430px/m (4K textures)
- Exterior02: 480px/m (4K textures)
- Interior: 200-1500px/m (4K textures)
- Cabin: 200-1500 px/m (4K textures)
- Gun: 500 px/m (2K textures)
- Glass: 500px/m (1K textures)
Less visible elements has less TD. Drivers area has up to 1500px/m TD for better resolution from FPV.
------------------------ TEXTURES and UV -------------------------
- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available
TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Emission.png (4096x4096px)
- Normal.png (4096x4096px)
- Opacity.png (1024x1024px) - Glass
- AO.png (4096x4096px)
------------------------ RIGGING -------------------------
- Vehicle is rigged using standart Blender tools only in Blender format!
- See Rig_Tutorial video for more details or contact me.
------------------------ ANIMATIONS -------------------------
1 common animation presented by default: moving wheels, doors, hatches, gun, gates, steering wheel, pedals, arrows, handles, suspension, cardan shafts.
-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- Rigged and animated in Blender
- Designed for both 3-rd and 1-st person view
- LowPoly model, perfect for Hero quality game-development
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters
-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL and .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models
You will like it!
Gerhald3D.
Native|Blender 3.3.4|Cycles Render
Maya2015|V-Ray3.2
Maya2017|Arnold5.3.1.1
3ds Max2018|Arnold5.3.1.1
Cinema 4DR18|Arnold5.3.1.1
Cinema 4DR18|Advanced Render
USD1.0|Other
glTF
OBJ
Unreal
Unity
FBX
FBX
Collada
OBJ
STL
Other Textures
glTF