Low poly 3D model of US Military Police Soldier with pistol and submachine gun.
// GENERAL \\
- Preview was rendered in Marmoset Toolbag 5.01 (scene is included, compatibility with MT4);
- Product doesn't include a high poly model (available for sale);
- Textured for PBR game engines;
// About 3Ds Max file project \\
- Unit system is set to millimeters (character's height ~1780mm).
- Model with original quad/tris topology;
- Scanline render and materials;
- Rigged and skinned.
- Polycount:
Full character: 38k-44k tris, depends on suit variations and accessories (see a preview);
Pistol: 6 723 tris;
Submachine gun: 12 729 tris.
// About FBX \\
- Product include 2 versions of FBX:
-- FBX with original quad/tris topology, UVs, Normals, Materials;
-- FBX with original quad/tris topology, UVs, Normals, Materials and Rig+Skin (converted to simple bones, may import with warnings).
// TEXTURES \\
- Specular/Gloss and Metal/Gloss workflow;
- Include textures for cap and vest without name, rank and "Military Police" sign;
Maps: color, gloss, rough, specular, combined RGB texture, detail normal, mask and normal; for groom: color, normal, spec + ao + opacity;
Support Textures: clean ao, curvature, clean normal, color id (see a preview);
Format: PNG 8 bit
Resolutions: 4096x4096, 2048x2048, 1024x1024, 2048x1024, 512x512 (see a preview).
// RIG \\
- Character was rigged in 3ds max with skeleton biped + xtras for eyes, twist bones for arms and legs (see a previews);
- Low quality skin -- good for making poses, not good for animation;
- No controllers, constrains, reactions, wire parameters, morphs and etc, only vertex weight.
// SPECIAL NOTES \\
- All poses on the preview (except A-pose), are not included in this product.
StiffMe1steR -- 2025
Native | 3ds Max 2022 | Default Scanline FBX