This high-quality 3D model of a realistic classical violin has been carefully crafted to capture the authentic proportions, materials, and construction of a traditional acoustic violin. Suitable for close-up renders, animations, product visualization, virtual museums, and interactive applications such as VR/AR.
--Key Features--
Photorealistic PBR materials: Including wood grain detail, subtle varnish gloss, metallic parts, and dust layers.
Full interior modeling: Sound post (anima), bass bar (catena armonica), linings, blocks, and realistic f-holes.
Complete accessories: Includes bow, tailpiece, chinrest, tuning pegs, fine tuners, strings with windings, and cork pads.
The chinrestcan also be hidden.
Clean topology: Subdivision-ready quad mesh for high-res renders.
Texture maps included: Base Color, Roughness, Normal, Height, and Ambient Occlusion.
4K texture resolution – optimized UV layout.
Correct real-world scale (in cm).
--Geometry--
This model consists primarily of quads.
All objects are smootheable and easily editable. (turbosmooth, hypernurbs modifier) .
This 3d model has enough detail to work even without subdivision.
100% all unwrapped non overlapping.
Materials include :
Spruce and maple wood (top, back, neck)
Ebony (fingerboard, pegs, chinrest)
Brass, steel, and cork details
Use Cases:
Product visualization and marketing
Real-time engines (Unity, Unreal)
Educational content and 3D printing reference
Films, cinematics, cutscenes
VR/AR instruments showroom
--Rendering--
The rendering is setup in Vray with PBR metallic textures mode.
Lighting and setup file also included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray) with specular textures mode .
--Textures--
Textures size: 4096x4096
All renderings are made with 4k textures.
I Also included a zip with 8192x8192 textures.
There is a demo render close-up shot with 8k textures applied.
PBR metallic
Base Color
Metallic
Normal
Roughness
Ambient Occlusion
--Scale--
Modeled in real world scale.
Centimeters
Native | 3ds Max 2016 | V-Ray 4.30.01 3ds Max 2016 | Default Scanline Cinema 4D R15 | Default Scanline Blender Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Blender 3.4 | Blender Render 3,4 FBX USDz glTF FBX OBJ