WAREHOUSE - INTERIOR AND EXTERIOR, full building model PBR 09
This is very accurate building of warehouse with interior. Warehouse material (pallet, cardboard boxes etc.) are in StemCell PBR standard.
No real logos on goods - all stickers on boxes are placeholders, text on stickers is "lorem ipsum". No licensing problems.
Optimized and clear geometry, model is very light in viewport. Prepared for real time game engines.
Polycount
Models is not intended for subdivision.
Whole scene:
- 1775488 polys,
- 1890450 verts,
Formats
Because models are made in PBR workflow they look the same in all programs. The following formats are available:
- 3ds Max – V-Ray version with lights and full scene setup - ready to render like images above,
- 3ds Max - standard version with standard materials, no light,
- FBX,
Thumbnails rendered from V-Ray version.
Textures
Textures are in 512 x 512, 1024 x 1024, 4096 x 4096 and 8192 x 8192 px resolution, PBR workflow:
- color map,
- normal map,
- roughness map,
- AO map,
- metalness map,
All objects have unwrapped UV's, non-overlapping.
Professionally modelled
Model made without ngons and to keep polycount as low as possible. Mesh is not intended for subdivision.
- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons,
- mostly quads,
- real world scale (cm), objects at 100% scale at object level,
- no extraneous, unnecessary objects like helpers, splines etc.
- grouped, ready to merge into the scene,
--- Unique design by 3DmKits - not based on branded products. No problem with the license ---
Native | 3ds Max 2020 | V-Ray 4 3ds Max 2020 | Default Scanline Other Textures FBX