-Model created in 3ds Max 2015 and converted in multiple formats.
-The Max format uses vray materials and render.
-There's no need for a third party plugin or anything else, just drop your model in the scene and hit render.
-Model centered at x0, y0, axis coordinate points.
-object and materials and texture are named Native file format :
.max .obj .fbx.3ds
OBJ (OBJ, filesize: 5.57 MB), FBX (Autodesk FBX, filesize: 2.93 MB), 3DS (3D Studio, filesize: 2.13 MB), MAX (Autodesk 3ds Max, filesize: 11.5 MB), TEXTURES (Textures, filesize: 3.1 MB)