"ZIL-Moskva" KX-240 / "ZIL-Moscow" KX-240
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Fridge "ZIL-Moskva" KX-240, was produced from 1960-1969 at the Likhachev plant in USSR.
3D model based on a real refrigerator, created according to the original dimensions.
However, it is not 100 percent accurate, but quite close enough..
All main parts of the model are separated objects, so you can easy change all materials or animate it.
The 3D model fully UV unwrapped.
All textures are 16bit 8K PBR (Physically Based Rendering) and have both main PBR workflow sets (Metal/Rough and Spec/Gloss).
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Possible render options: C4D Standard Advanced Render, C4D Physical Render, Arnold for C4D, Redshift for C4D, Arnold for Maya, Redshift for Maya, Blender Cycles, Blender Redshift, 3Ds Max Arnold, 3Ds Max Redshift.
I also added FBX and OBJ files, although the mesh itself is ok and all required textures are present,
for FBX and OBJ you will have to setup materials and configure render settings yourself.
All preview images rendered using Cinema 4D Redshift Render.
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Modeled in Cinema 4D R26.
All polygons quads.
Real world units (centimeters).
Textures resolutions 8192*8192 px.
The scene ready to render.
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For Maya users.
The model will only work and look correct in Maya 2022+, in older versions it may give "Missing OpenColorIO" config file error.
This happens because the default color management system in Maya 2022 is based on OCIO v2 Color management while Maya 2020 uses SynColor, which supports OCIO v1 but not v2 config files.
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Please note that the HDRI environment map (ZIL_Moskva_HDRi.hdr) created by me and used for scene lighting and reflections is included!
However, the other HDRI map, that was used to create some preview images are not included.
It used just to show different light scenarios and materials interaction with different light conditions.
Only default pose included.
Other poses shown on some previews are possible by moving or rotating elements as pivots are placed properly.
Native | 3ds Max 2024 | Arnold 5.7.7 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Unreal 4.10 | Other 4.1 Unity 5.4 | Other 5.4 Blender 4.3.2 | Blender Render 3.4 Blender 4.3 | Cycles Render 4.3 Blender 4.3 | Other 2025.2.1 Maya 2025 | Arnold 5.4.7 Cinema 4D R26 | Arnold 4.7.9 Cinema 4D R26 | Advanced Render R26 FBX glTF 3ds Max Maya Cinema 4D FBX 2024 OBJ 2024