3 highly detailed, game-ready bullet models built to real-world scale, with textures crafted in Substance 3D Painter and enhanced through custom detailing to make them pop
Each model includes both quad and triangulated mesh variants for easier editing, optimization, and engine integration.
Textures are efficiently packed and merged to reduce material overhead, simplify setup, and streamline importing into your project pipeline.
The bullet and case are seperated in each mesh if you choose to use only one part (Personally I would just make the material invisible for a fired bullet instead of spawning a new mesh)
OBJ (OBJ, filesize: 226 KB), PNG (PNG, filesize: 10.2 MB), FBX (Autodesk FBX, filesize: 234 KB)