Stylized 3D City – Inspired by Classic Play Rug
This Stylized 3D City for Blender is fully modular – you can easily duplicate and array the objects to create a much larger city layout.
About the Project
Inspired by the classic children’s play rug, this 3D city captures the same nostalgic charm in a digital format. Roads, intersections, and buildings are designed in a simplified, colorful style that works perfectly for games, animations, or educational projects.
Features:
- Modular design – build and expand the city with arrays or duplication
- High-quality stylized polygonal models with clean topology
- Optimized mesh resolution for efficiency in real-time engines
- All objects share the same PBR texture set for easy performance and consistency
- Fully textured and game-ready asset, suitable for animation and rendering
- All materials and colors are easily customizable
- Grouped objects and logical naming structure for easy scene management
- Clean and ready-to-use asset – simply import and start working
- No special plugins required
- Model does not include environments, HDRI maps, or backgrounds used in preview images
- Units: cm
File Formats:
- Blender (.blend)
- FBX
- OBJ
- GLB
Texture (4096x4096):
- Airport_BaseColor / Metallic / Roughness / Normal
- Cars_(Red,Green,Purple)BaseColor / Metallic / Roughness / Normal
- Castle_BaseColor / Metallic / Roughness / Normal
- Church_BaseColor / Metallic / Roughness / Normal
- EnviromentProps_BaseColor / Metallic / Roughness / Normal
- FireStation_BaseColor / Metallic / Roughness / Normal
- Foliage_BaseColor / Metallic / Roughness / Normal
- Hospital_BaseColor / Metallic / Roughness / Normal
- Landscape / Metallic / Roughness / Normal
- PetrolStation_BaseColor / Metallic / Roughness / Normal
- Plane_BaseColor / Metallic / Roughness / Normal
- Police_BaseColor / Metallic / Roughness / Normal
- Post_BaseColor / Metallic / Roughness / Normal
- SmallHouse_BaseColor / Metallic / Roughness / Normal
Native | Blender 4.5.3 | Cycles Render 4.5.3 Blender 4.5.3 | Cycles Render 4.5.3 Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX USDz OBJ FBX glTF