The Photorealistic 3D model of 5 Fragmentation Grenades Single Mat Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
**Note : You can witness on UV map that Half of the area left empty. That's because, We've created a separate collection of Smoke and Flash Grenades and 5 Fragmentation Grenades. Here you can Download 5 Fragmentation Grenades . The Product page link of Smoke and Flash Grenades and the Collection of all 10 Grenades are attached.
Smoke and Flash Grenades : https://www.cgtrader.com/3d-models/military/other/smoke-and-flash-grenades-single-mat-all-pbr-unity-ue-textures
All 10 Grenades single mat : https://www.cgtrader.com/3d-models/military/other/10-grenades-single-mat-all-pbr-unity-ue-textures **
Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
- Basecolor (4K) (2K) (1K)
- Diffuse (4K) (2K) (1K)
- Roughness (4K) (2K) (1K)
- Glossiness (4K) (2K) (1K)
- Metallic (4K) (2K) (1K)-Height (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- AO (4K) (2K) (1K)
- NormalDirectX (4K) (2K) (1K)
- NormalOpenGl (4K) (2K) (1K)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)
PistolPolyCount Without SubdivisionVertices - 15026Faces - 16056Tris - 29656
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