This is an upgraded version of previous aircraft model. Materials are made on PBR metallness roughness workflow. All the parts are properly UV mapped.
- Movable Objects
- Propeller Blades (Y axis) Global
- Door (Y axis) Global
- Three Bottom Wheels (X axis) Global
- Gear (X axis) Global
- Lever (Y axis) Global
- Wing Shuttles (X axis) Local
The model is rendered on Cycles.
Path to detect textures (for MAX and BLENDER) (Put model in a folder and extract PBR Textures folder)
/PBR Textures/
Can be easily imported in Game Engine
BLEND (Blender, filesize: 29.5 MB), OBJ (OBJ, filesize: 27.2 MB), FBX (Autodesk FBX, filesize: 11.3 MB), MAX (Autodesk 3ds Max, filesize: 50.1 MB), TEXTURES (Textures, filesize: 53.5 MB), PNG (PNG, filesize: 53.5 MB)