This is an upgraded version of previous aircraft model. Materials are made on PBR metallness roughness workflow. All the parts are properly UV mapped.
- Movable Objects
- Propeller Blades (Y axis) Global
- Door (Y axis) Global
- Three Bottom Wheels (X axis) Global
- Gear (X axis) Global
- Lever (Y axis) Global
- Wing Shuttles (X axis) Local
The model is rendered on Cycles.
Path to detect textures (for MAX and BLENDER) (Put model in a folder and extract PBR Textures folder)
/PBR Textures/
Can be easily imported in Game Engine