Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
Ammunition for your FPS / bullet time game.
- 40 different calibers
- pistol, rifle, large calibers
- ammo from the WW I, WW II and cold war eras up to the present day
- models for bullets, cartridges and complete rounds
- diffuse normal and specular textures
- texture size: 2048x2048
- Only 2 texture sets for all models
- Tris count for bullets ca. 64 – 100
- Tris count for cartridges ca. 160
- Tris count for rounds ca. 200
- 118 models
The models use 2 texture maps (texture atlas). The included readme specifies the used texture atlas of every model. Be sure to assign the correct texture atlas to each model in your game engine/3D application.