Ammo_Grenade_F1-UZRGM-2_Black
Low-poly 3D model Grenade with LODs
LODs
- LOD0 - (triangles 3138) / (points 1578)
- LOD1 - (triangles 1626) / (points 825)
- LOD2 - (triangles 826) / (points 453)
LOD3 - (triangles 240) / (points 139)
Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap) they may be used with Unity3D, Unreal Engine. size 2048x2048
Contains 4 LODs
Formats: FBX, OBJ
Objects have adequate names and spaced pivots
All pictures (previews) REALTIME rendering
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Textures:
-for PBR-Metallic
- Ammo_Grenade_F1-UZRGM-2_AlbedoM - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_AmbientOcclusion - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_Metallic - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_NormalMap - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_Roughness - 2048x2048
-for PBR-Specular
- Ammo_Grenade_F1-UZRGM-2_AlbedoS - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_AmbientOcclusion - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_Gloss - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_NormalMap - 2048x2048
- Ammo_Grenade_F1-UZRGM-2_Specular - 2048x2048
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 844 KB), OBJ (OBJ, filesize: 904 KB), FBX (Autodesk FBX, filesize: 272 KB), COB (trueSpace, filesize: 844 KB), TEXTURES (Textures, filesize: 27.3 MB)