This Axe Of Warrior model is made while keeping the perspective of the game and production. It is a high-quality AXE collection with a highly detailed texture and also kept it low on poly count with the help of a normal map of high-poly meah. You can use it for production. The normal map of the AXE is 95% accurate. For textures, I have used Substance Painter. The model is made in Blender 3.3.8.0 and rendered in Cycle.
Included file formats:
Blender (Native)3DS Max 2021.3dsC4D R20.c4dLightwave.lwoModo.lxoRhino 6.3dmAutodesk.FBXKeyshot 9Note No 1: Textures' size is 4096x4096. (resizeable)
Included Maps:
Normal MapBase Color MapDisplacement MapRoughness MapAlpha MapEmission MapMetallic Map
Note No 2: Rendering Studio is not included.
Note No 3: Textures are in seperate folder. If you want to apply them then you just need to copy maps and over write on strip-pathed maps. If you have any confusion regarding textures, you may ask.
MAX (Autodesk 3ds Max, filesize: 674 MB), BLEND (Blender, filesize: 337 MB), OBJ (OBJ, filesize: 337 MB), FBX (Autodesk FBX, filesize: 337 MB), MAX (Autodesk 3ds Max, filesize: 674 MB), C4D (Cinema 4D, filesize: 337 MB), BIP (KeyShot, filesize: 337 MB), LWO (Lightwave, filesize: 337 MB), LXO (Modo, filesize: 337 MB), 3DM (Rhinoceros 3D, filesize: 337 MB), 3DS (3D Studio, filesize: 337 MB), TEXTURES (Textures, filesize: 337 MB), PNG (PNG, filesize: 337 MB)