Ra-cailum class battleship in the flagship of Earth Federation Force in Gundam Char's Counterattack.This model is weathering style in 1:1 scale (m). I create some handle curve for the moveable part (such as main cannon and gate).
All texture in .png formattexture is created by substance painter and generate for Arnold renderer (PBR with Metal-roughness workflow)
texture resolution are:
Features:
- This model included the internal structure
- The main cannon have handle curve for rotation
- Mode have simple IK for arm & leg, FK for the other part of body and weapon
- The model include the cycle renderer's 360 background light node (HDR background not included)
- Set camera for model rendering view
Remark:Since this is 1:1 size, if you using the obj or fbx file, you need to adjust the camera related parameter to ensure the viewport graph is correct (for Blender I set the camera's 'Clip Start: 2m' and 'End: 1500m'