This is a Bazooka M20, for use exclusively in animations,renders and games, NOT for printing.
All formats in the zip file: .blend, .fbx, .gltf, .abc, .dae, .usdc, .x3d, .uasset, unitypackage
Specification:
Polygons: 2,238
Vertices: 1,147
Textures: No
Materials: 5
Game Engines:
Tested in Unreal Engine 4.23.1
Personalized simple collision bounds included and configured.
Tested in Unity 2019.3.0f6
Need hide the collision mesh.
Included 1 extra .blend file with separated objects parts for easy modifications.
This is a low poly model, the parts NOT represent a real object or mechanism.
The USDZ file included use the extension .usdc
Observation:
-The blender model is the original version prepared for render. Use the Blender v2.82 to open this file.
Feel free to ask any question or request modifications.
Native Formats: BLEND (Blender, filesize: 1.45 MB)
Exchange Formats: FBX (Autodesk FBX, filesize: 1.45 MB), GLTF (glTF, filesize: 1.45 MB), ABC (Alembic, filesize: 1.45 MB), DAE (Collada, filesize: 1.45 MB), USDZ (USDZ, filesize: 1.45 MB), UASSET (UnrealEngine, filesize: 1.45 MB), UNITYPACKAGE (Unity 3D, filesize: 1.45 MB)