Game-ready model
Created in Maya 2018
Mesh
- Total Tris: 21030, Flashlight: 2919, Optic: 8198, Shotgun: 7215, Ammo: 1632, Suppressor: 532, Stock: 534.
- The forms and proportions taked from photo references;
- There are no N-gons in wireframe;
- The real scaled;
- UV without overlaps.
Materials and Textures
- PBR textures created in Substance Painter;
- Textures: 6 texture sets: Light/Optic/BanelliM4/Ammo/Suppressor/Stock. all 4k resolution
- Textures pack include: Albedo,Albedo+Opacity, Opacity, Mettalic, Roughness, AO, Normal Map(OpenGL and DirectX), RMO(Roughness - R channel, Metal - G channel, AO - B channel).
- Textures format: targa and PNG
Organization of scene
- Scene include group Shotgun: include 6 meshes: Light, Optic, Banelli m4, Ammo, Suppressor, Stock
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.);
- Mesh, material and textures have logical and clear names.
Renders
- All previews rendered Marmoset toolbag 4
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MA (Autodesk Maya, filesize: 1.66 MB), OBJ (OBJ, filesize: 2.81 MB), FBX (Autodesk FBX, filesize: 609 KB)