Brand New Zweihander Large Sword PBR Game Ready Low-poly 3D model
Home Catalog Brand New Zweihander Large Sword PBR Game Ready Low-poly 3D model

Publication date: 2025-07-31

Buy Brand New Zweihander Large Sword PBR Game Ready Low-poly 3D model

$2

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

Keras1618

Renders and source materials belong to the author Keras1618.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
1172
Vertices
588
Geometry
Polygon mesh
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $2.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures, including PBR, but no separate materials are defined. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Full-scale Zweihänder, brand-new with finely engraved blade details.

The sword is 1.82 meters long, see the comparison in the preview of its length compared to the height of Shibuya Rin which is 1.76 meters.

This asset uses a PBR Metalness/Roughness workflow, including Diffuse (Albedo), Metallic, Roughness, and two Normal maps (+Y for OpenGL/Unity and –Y for DirectX/Unreal).

Square texture sets are provided at 4096×4096, 2048×2048, 1024×1024, 512×512, and 256×256 resolutions.

The UV map is optimized for better use of texels for details, ensuring great details even at lower resolutions.

Mesh Details:

Vertices: 588

Faces: 676

Triangles: 1172

For Unity, it is recommended to use the ArnoldStandardSurface shader for the highest visual fidelity.
Similar models