Description
This is a WW1 British officer's sword and sheath, made according to references of real samples of 1916 (mix between several real world swords).That type of infantry officers’ sword is a straight-bladed sword with a half-basket hilt that has been the regular sword for officers of the line infantry of the British Army from 1897 to the present day.
This model is game-ready, so have triangulated geometry. But also can be used in any type of projects : renders, vfx, commercials, nfts, films etc. Have a standart set of textures, also set for Unreal Engine and Unity.
Includes 2 model - Sword and Sheath + sets of textures for them in 2K and 4K
- Sword: 1 045 vertices; 1 924 triangles.
- Sheath: 475 vertices; 812 triangles.
- Total for two models: 1 520 vertices; 2 736 triangles.
All textures are baked, UVs are non-overlapping.
Textures for sword and for sheath (2K and 4K):
- Color
- Roughness
- Metallic
- Normal (OpenGL and DirectX)
- Height
- Ambient Occlusion
- OcclusionRoughnessMetallic (3 maps packed in rgb channels, may be used in Unreal Engine)
- AlbedoTransparency (for Unity Universal Pipeline, Specular workflow)
- SpecularSmoothness (for Unity Universal Pipeline, Specular workflow)
- MetallicSmoothness (for Unity Universal Pipeline, Metallic workflow)
Texture resolution:
All textures in PNG
Made and rendered in Blender
If you have any problems or questions about model, feel free to write to me and I will try to help you!Have a beautiful day:)