Cat (2) (B&W) (RIG) (FUR) 3D model
Home Catalog Cat (2) (B&W) (RIG) (FUR) 3D model

Publication date: July 11, 2018

Buy Cat (2) (B&W) (RIG) (FUR) 3D model

$699

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Massimo Righi

Renders and source materials belong to the author Massimo Righi.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
14290
Vertices
14406
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $699.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

No animation, rig only. Technical details are in the Specifications block, and a fuller description is in Additional information.

Does this model have UV mapping?

Yes, this model has UV mapping. Technical details are in the Specifications block, and a fuller description is in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials. Technical details are in the Specifications block, and a fuller description is in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High Detailed Photorealistic Cat; FULLY RIGGED, UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.

This model has a clean geometry based on loops and 'only' quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)

- eyes, corneas, gum/teeth and tongue are modeled separately.

The model is provided in the default RIG pose (rigged) and the signature/preview poses (not-rigged) laid and sit down, in separate maya files.

--------------------

--14 High resolution textures (main color maps are .bmp):

-colorBW.bmp (4096x4096)
-bumpBW.jpg (4096x4096)
-specular.jpg (4096x4096)
-displacement.tif (4096x4096)
-eyeColor.tga (1024x1024)
-eyeSpecular.jpg (1024x1024)
-eyeBump.jpg (1024x1024)
-mouthColor.bmp (2048x2048)
-mouthSpecular.jpg (2048x2048)
-mouthDisplacement.tif (2048x2048)
-furClumps.jpg (4096x4096)
-furThick.jpg (4096x4096)
-furDensity.jpg (4096x4096)
-HDR.hdr (3200x1600)

-----------------------

Measurement units: centimeters

-------------------------

Formats included:

-Maya 2017-

CatB&WRIGMaya2017Shave96v5.ma - default RIG (maya 2017 ascii)
CatSignaturePoseB&WMaya2017Shave96v5.ma- signature/preview pose/NOT-rigged - laid down (maya 2017 ascii)
CatB&WSitMaya2017Shave96v5e.ma- preview pose/NOT-rigged - sit down (maya 2017 ascii)

hairCurvesExportedMaya2017.ma - hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2017 ascii)

-Fbx-

hairCurvesExported.fbx - hair curves (nurbs) converted from shave and a haircut hair primitives.

----------------------

Mesh resolution - Polycount (quads):

Cat main mesh: 6502

eyeballs/corneas: 1024
gum-teeth: 6192
tongue: 572

background plane: 100

***********************
RIG NOTES (pdf included)

The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:

Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls.
And more..
----------------------

SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2017 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh
For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram - about 5 minutes for a 1480x800 frame)
--6 different hair systems for a total of about 5 mil. hairs.

Included: Exported hair curves created by hair primitives (FBX and Maya 2017 ascii) so you can use them as guides if you' re using a different Fur/Hair plugin.

* The actual grooming created with Shave release 9.6v5
** Please always use an updated Shave and a haircut release to avoid issues.

ARNOLD RENDERER NOTE:

* The actual rendering settings (AA=5) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.
** Arnold release used:
-MtoA 3.0.0.2
-Arnold core 5.1.0.1

OTHER NOTES:

-The model is provided in the standard RIG pose.
-The signature preview poses are included in a separate maya files.

***********************

NO POSTWORK ON THESE RENDERS (ARNOLD)
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