Concrete debris 3D model
Home Catalog Concrete debris 3D model

Publication date: July 13, 2018

Buy Concrete debris 3D model

$65

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Adrian Ciurea

Renders and source materials belong to the author Adrian Ciurea.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
6853
Vertices
5883
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $65.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are in the Specifications block, with more background in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials. Full specs are in the Specifications block, with more background in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
- Lots of walls debris models, all made out of 6853 polygons (only quads and tris);
- All the models are fully unwrapped on 13 different textures of 4096/4096 pixels ( no ovelapping);
- All of the small debris parts are mapped one one texture, the large ones have their own single texture, and all of the models in the scene have two texture maps: diffuse and normal;
- Inside the 3dMax "Textures" folder there are also the clean normal maps, with only the large details, in case that you choose to change their textures, and with them, the small details in their normal maps;
- The small debris parts are made out 2241 polygons, the large debris have 2969 polygons, and the armature parts are made out of 1643 polygons;
- The models are aligned with the grid, and you don't need any special pluggin in order to open the scene.
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