Desert Ranger Armor
- 8 separate parts;
- 8 PBR materials ;
- low poly models ;
- clear geometry;
Polycount and Materials:
- Mask - 4,418 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K(Inside -1K);
- Jeans - 3,440 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K;
- Helmet - 3,640 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K(Inside -1K) ;
- Gloves - 5,536 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 2K;
- Duster - 3,486 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K;
- Boots - 2,764 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 2K;
- Armor - 4,348 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K;
- AmmoVest - 6,455 Tris: Albedo, Normal Map, Metalness, Roughness, Ambient Occlusion - 4K;
Ready to be rigged.
FBX (Autodesk FBX, filesize: 6.52 MB), TEXTURES (Textures, filesize: 443 MB), MAX (Autodesk 3ds Max, filesize: 443 MB)