Game ready model of the Desert Tech HTI Sniper Rifle
Includes fired and unfired variants of the .50 BMG M2 Armor Piercing ammo.
- Rifle LOD_0: 24,520 Verts and 47,545 Tris
- Rifle LOD_1: 14,765 Verts and 29,127 Tris
- Unfired Ammo LOD_0: 809 Verts and 1,550 Tris
- Unfired Ammo LOD_1: 284 Verts and 532 Tris
- Unfired Ammo LOD_2: 104 Verts and 188 Tris
- Fired Brass LOD_0: 481 Verts and 958 Tris
- Fired Brass LOD_1: 192 Verts and 380 Tris
- Fired Brass LOD_2: 72 Verts and 140 Tris
- Fired Bullet LOD_0: 457 Verts and 910 Tris
- Fired Bullet LOD_1: 124 Verts and 244 Tris
- Fired Bullet LOD_2: 40 Verts and 76 Tris
4,096 x 4,096 texture maps are included for both Unreal Engine 4 and Unity 5, along with the Substance Painter workfiles for the rifle.
The Schmidt & Bender Scope, Elite Iron Suppressor and Elite Iron Revolution Bipod depicted in the preview images are for reference only and sold separately.