Aged Roman scutum shield showing natural wear, with subtle mud and dirt buildup while keeping the classical ornament clearly visible. The central umbo and metal elements feature darker tones and light patina and imperfections for added realism. Despite the used look, proportions and modeling detail remain sharp and historically accurate.
Key Features
- Detailed scutum shield with cwith worn surfaces and visible dirt
- Hand-painted pattern with clean lines and accurate curvature
- Realistic wood and metal materials with high-quality surface detail
- Accurate historical proportions and precise modeling
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 4.5 (Fully compatible)
- Objects Included: 1
- Polygons: 10,456 (Subdivision OFF) / 167,296 (Subdivision ON)
- Vertices: 10,728(Subdivision OFF) / 167,568 (Subdivision ON)
- Units: Centimeters (H: 115, W: 18, L: 61)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors