Dolphin Rigged 3D model
Home Catalog Dolphin Rigged 3D model

Publication date: December 11, 2012

Buy Dolphin Rigged 3D model

$149

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

robertdewit

Renders and source materials belong to the author robertdewit.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
10642
Vertices
11339
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $149.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

No animation, rig only. Full specs are available in the Specifications block.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
A high quality polygon model of a bottlenose dolphin (Tursoips truncatus) rigged and ready for animation. It is textured with 4096 x 4096 textures for color and normal map. There is a choice between textures for a lightly scarred skin and textures for an untouched, blemish free skin. The scene is set up in centimeters, and upon opening the dolphin has a total length of 260 centimeters, but the whole rig can be scaled to any size.

In the DolphinRiggedMaya folder you will find three files:

''DolphinSimple'' holds a dolphin model with deformation joints. There is no further animation rig on this dolphin. This is basically the same as the FBX file, but it does have all the shaders.

"DolphinHeroPose" allows you to render the opening image.

''DolphinRigged'' holds the dolphin fully rigged. With blendshapes for deformation corrections and controls for eye blinks and opening and closing of the blow hole. To understand the rig you must realize that the deformation joints are driven by four drivers independently layered on top of each other.

1: Motion path animation for a smooth trajectory through the water
2: Swim cycle animation for an endulating swimming motion
3: Final FK animation for poses, jaw and eyes control
4: Dynamics for floppy fins.

There are two different skin shaders. ''DolphinSkinMat'' is an SSS shader for use under water. The reflections on a wet dolphin's skin reflect from the surface of the water film. Under water, there is no such film surface, and therefore the skin will be very matt with very little specularity. ''DolphinWetSkinMat'' is a layered shader for use out of water. The ''DolphinScale'' attribute on the ''DolphinControl'' curve also scales the SSS radius attributes in the algorithm control of the SSS shader.

In the DolphinBlendshape_Layer you will find 2 extra blendshapes that you can work with and control through the blendshape editor.
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