High detail and realistic model, V-Ray 3.6
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
Scene is not included
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model has:
8192x8192 textures (diffuse,bump,specRough,)
8192x8192 .exr displace textures
Polycount (quads):
mesh: 27537
vertex: 18687
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There is no 'riggedFBX' file in this file.
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Unit of measurement used for the model: cm
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Rig description:
Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model
Rig_l_Eye_01Ctrl - control rotation,move of left eye
Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
Rig_Head_MasterCtrl - control rotation,move of head
Rig_nose_MasterCtrl - control rotation,move of nose
Rig_l_headjaw_MasterCtrl- control rotation,move of jaw
Rig_l_headTop_MasterCtrl - control rotation,move of head top
Rig_Head_JawCtrl - control rotation,move of head jaw
Rig_l_headjaw_01_01Ctrl - control rotation,move of head jaw
Rig_l_headjaw_01_02Ctrl - control rotation,move of head jaw
Rig_l_headjaw_01_03Ctrl - control rotation,move of head jaw
Rig_l_headjaw_01_04Ctrl - control rotation,move of head jaw
Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw
Rig_tongue_01_01Ctrl - control rotation,move of tongue
Rig_tongue_01_02Ctrl - control rotation,move of tongue
Rig_tongue_01_03Ctrl - control rotation,move of tongue
Rig_Neck_01FKCtrl - control rotation,move of neck
Rig_Neck_02FKCtrl - control rotation,move of neck
Rig_Neck_TopIKCtrl - control rotation,move of neck
Rig_Neck_MidIKCtrl - control rotation,move of neck
Rig_l_rib_01_01Ctrl - control rotation,move of rib
Rig_l_rib_01_02Ctrl - control rotation,move of rib
Rig_l_rib_01_03Ctrl - control rotation,move of rib
Rig_l_torso_01_01Ctrl - control rotation,move of torso
Rig_l_torso_01_02Ctrl - control rotation,move of torso
Rig_l_torso_01_03Ctrl - control rotation,move of torso
Rig_l_ear_MasterCtrl - control rotation,move of ear
Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
l_FrontLeg_HipFKCtrl - control rotation,move of fore hip l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel
l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe
l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch
---Right part Rigs are Rig_R naming-------