I created this huge scale 125 miles x 125 miles terrain from high precision Dem data, so topography is very precise and realistic. The textures are my presentation of that area. It could be very useful for some backdrop with snowy mountain range in the distance,..
Technical Specifications
• Location: Alaska, mountain Denali - McKinley area.
• Precision: 5m (Capturing intricate geological details.)
• Width: 201 km x 201 km ( 125 miles x 125 miles), Elevation: 6190m (20 308 feet).
• Mesh size is optimized for performance.
• Height maps are included if you to control number of polygons.
Textures & Maps (8K Resolution)
8K Textures (Lossless PNG):
• BaseColor
• Ambient Occlusion (AO)
• Roughness
• Metal
• Normal (OpenGL, Y+)
Height & Displacement (High-Bit Depth)
• Mesh height(displacement) map available as 16-bit PNG and 32-bit TIFF for maximum precision and artifact-free displacement.
General Info
• Model is created according to Stem Cell certification criteria - standard and Stem Cell certified.
• Preview renders done in variety of lightning conditions, from dawn, morning - midday.
• Mostly rendered with real time renderer in standard lightning conditions without post processing. What you see is what you get.
• Designed for ease of use with no hassle. Just drop and render.
Native | Blender 4.5 | Cycles Render Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX USDz glTF