FAMAS F1 Rifle Low-poly 3D model
Home Catalog FAMAS F1 Rifle Low-poly 3D model

Publication date: 2021-07-29

FAMAS F1 Rifle Low-poly 3D model

$59

License: royalty_free

author:

luchadordev

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «luchadordev». CGhub does not claim copyright ownership over the content used.
  • Description

Game ready FAMAS F1 rifle for PBR game engines/renderers. Modeled in 3ds Max 2021.

This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 4. The Marmoset Toolbag scene is included.

NOTICE: I do not take requests to edit/customize models or textures, create extra attachments/skins, help you import into game engines, etc... You purchase the model as-is and you are responsible for making any edits! Check the 3D preview to make sure it will work for your purposes!

||SPECS||

  • Geometry is all quads and tris.
  • Poly count: 15615
  • All materials and objects named appropriately
  • Scaled to approximate real world size (centimeters)
  • Dimensions: 76 x 6 x 27cm
  • Tested in Marmoset Toolbag 4 (see renders)
  • Tested in Unreal Engine 4
  • Tested in Unity
  • No special plugins needed.
  • .obj, .dae, and .fbx versions exported from 3ds Max 2021
  • Model unwrapped manually to make most efficient use of the UV space.

Weapon separated into objects to make animation easier. Movable parts include:

  • bipod
  • bolt
  • charging handle
  • fire selector
  • magazine
  • magazine follower
  • magazine release
  • rear sight leafs
  • safety-trigger

|| Textures ||

  • 4096x4096 PBR base color, roughness, metalness, normal and AO (ambient occlusion) for the gun
  • 1024x1024 PBR set for the rail accessory
  • 512x512 PBR set for the 5.56mm cartridge
  • Also included: textures in specular/gloss PBR format for those who prefer that setup.
  • Also included: extra texture maps such as curvature, world space normal, and world position
  • Textures designed for physically based rendering (PBR)
  • Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: overlapping
  • Geometry: Polygon mesh
  • Polygons: 15615
  • Vertices: 14539
  • Plugins used
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