Garrulus Glandarius 'Eurasian Jay' 3D model
Home Catalog Garrulus Glandarius 'Eurasian Jay' 3D model

Publication date: November 12, 2014

Buy Garrulus Glandarius 'Eurasian Jay' 3D model

$199

License: Editorial Uses Only

author:

triduza

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «triduza». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats
3D model of Garrulus Glandarius 'Eurasian Jay' created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation. Please watch attached video with rig preview.
Also rig's readme file attached.

Model Exported to .obj format.

Polygons:
Faces: 21914
Vertices: 26244

Textures:
body_bump.jpg (4096x4096)
body_diffuse.jpg (4096x4096)
body_specular.jpg (4096x4096)
headfeathers_bump.jpg (4096x4096)
headfeathers_diffuse.jpg (4096x4096)
headfeathers_specular.jpg (4096x4096)
headfeathers_opacity.jpg (4096x4096)
feathers_bump.jpg (2048x2048)
feathers_diff.jpg (2048x2048)
feathers_back_diff.jpg (2048x2048)
feathers_opacity.jpg (2048x2048)
feathers_specular.jpg (2048x2048)
zstudiolight.tga (1024x1024) environment map

Rig description:

MainControl - controls whole model position and rotation

Body_Control - controls body position and rotation

tail_fold_Control - controls tail folding
Tail_Control - controls tail rotation
ltfeathers_Control - controls bending of left side of tail
rtfeathers_Control - controls bending of right side of tail
mtfeathers_Control - controls bending of middle part of tail

Neck_Control1-2 - control neck rotation and position
Head_Control - controls head rotation and position

Beak_Control - controls beak opening
HeadFeathers_Control - control head feathers
Tongue_Control1-3 - control tongue rotation and stretch

lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
leyelids_Control - close left eye
reyelids_Control - close right eye
lmembrane_Control - close left eye membrane
rmembrane_Control - close right eye membrane

lwing_fold_Control - controls left wing folding
rwing_fold_Control - controls right wing folding
lWing_Control1-3 - left wing rotation
rWing_Control1-3 - right wing rotation
lpfeathers_Control - controls bending of primary feathers on the left wing
rpfeathers_Control - controls bending of primary feathers on the right wing
lsfeathers_Control - controls bending of secondary feathers on the left wing
rsfeathers_Control - controls bending of secondary feathers on the right wing

lupleg_Control - left upper leg position and rotation
rupleg_Control - right upper leg position and rotation
lLeg_Control - left leg position and rotation
rLeg_Control - right leg position and rotation
lfoot_Control - left foot position and rotation
rfoor_Control - right foot position and rotation
linnertoe_Control, lmiddletoe_Control, loutertoe_Control, lhindtoe_Control - control bending of left leg's fingers
rinnertoe_Control, rmiddletoe_Control, routertoe_Control, rhindtoe_Control - control bending of right leg's fingers
Native | Maya 2013 | mental ray OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 21914
  • Vertices: 26244
  • Geometry: Unknown
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