Generic Wireless Earphones 3D model
Home Catalog Generic Wireless Earphones 3D model

Publication date: February 09, 2023

Buy Generic Wireless Earphones 3D model

$59

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

DabartiCGI

Renders and source materials belong to the author DabartiCGI.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
9953
Vertices
10440
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $59.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
- DESCRIPTION -

This is a generic model of a Generic Wireless Earphones.

- SPECS -

Total Polygons: 9953

Total Vertices: 10440

- TEXTURES -

1 jpg 4096x4096
3 tga 1024x1024

- LIGHTING -

HDRI maps and lighting are NOT included. Preview images with Depth of Field were rendered from physical cameras without the use of post-production. Those cameras are not included in the scene.

- SHADING AND TEXTURES -

Shading is fully compatible with V-Ray RT GPU / V-Ray GPU.

Shaders use Microfaced GTR (GGX) type. Shading is created in GPU friendly way that minimizes texture memory usage while maintains detail for closeups.

- OBJECT DIMENSIONS -

The model was created with 3ds Max in real-world scale ( 1unit is 1cm )
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