Goat (2) (ANIMATED) (FUR) 3D model
Home Catalog Goat (2) (ANIMATED) (FUR) 3D model

Publication date: June 07, 2013

Buy Goat (2) (ANIMATED) (FUR) 3D model

$499

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Massimo Righi

Renders and source materials belong to the author Massimo Righi.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
11836
Vertices
12033
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $499.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

Yes, this model is rigged and animated. The exact technical parameters are listed in the Specifications block.

Does this model have UV mapping?

Yes, this model has UV mapping. The exact technical parameters are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. The exact technical parameters are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High Detailed Photorealistic Goat (Capra aegagrus hircus)
FULLY RIGGED AND ANIMATED ,UVmapped and smoothable, made with Maya. Shave and a haircut for hair.
This model has a clean geometry based on quads and loops.
(Ready to render exactly as you see above)
It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer.

Eyeballs, teeth, tongue and gum are included and modeled separately

- 4k High resolution texture + normal map (main color texture is .TGA)

-Units of measurements used cm

Formats included:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)

The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.

Polycount (quads) (including eyeballs/teeth/tongue/gum): 11836

SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2011 in order to render the hair, otherwise you would be able to render only the main polygon mesh.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 6 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 8GB RAM)
--3 different hair systems for a total of about 400k hair prims.

*Please always use an updated Shave and a haircut release to avoid rendering issues.

RIG AND ANIMATION NOTES:
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.

3 animation sets have been included in a separate maya file (referenced to the main rig) to make them easier to use:

-walk (loop)-31frames
-run (loop)- 13frames
-acting/eating (loop)- 156 frames

NO POSTWORK ON THESE RENDERS (MENTAL RAY)
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