Details:
- This is a model of a military combat clothes created for games.
- Created in Maya 2020. Textured in Substance Painter. Renders done in Marmoset Toolbag 4.
- Contains OBJ, DAE, FBX file formats.
- All materials and objects named appropriately.
- No n-gons.
- HighPoly model included.
- Substance painter scene with fully textured model. You can add there your own texture or camouflage.
Texture details:
2 sets of Textures in PNG format 2K resolution for:
- Jacket
- Pants
- Base Textures [ BaseColor - Height - Metallic - AO - Normal_OpenGL - Roughness ]
- UE4 [ BaseColor - Normal - OcculusionRoughnessMetallic ]
- Unity [ AlbedoTransparency - MetallicSmoothnes - Normal ]
- Vray [ BaseColor - Height - Metallic - Normal - Roughness ]
PolyCount :
Pants :
- Verts - 17 018
- Faces - 17 006
- Tris - 33 948
Jacket :
- Verts - 19 358
- Faces - 19 344
- Tris - 38 587
IMPORTANT:If you dont need the inner layer - then divide all polycount by two.