Description
UPDATED AUG 2021
Low-poly PBR Guillotine PBR model intended for game/realtime/background use.
- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Quad/Tris only polygon - 3108 count
- Texel density is 15.06 for 4k UV-maps.
- two 4k texture set
- model height 3.6 meters
Model is included in 6 file formats
- Maya 2019 (Include only geometry with uvs, and texture need add manually)
- FBX (Include only geometry with uvs, and texture need add manually)
- OBJ (Include only geometry with uvs, and texture need add manually)
- GLTF/GLB 2k and 4k file
- Unreal Engine 4.25+ (LOD, Colision)
- Unity 2020.3+ (Collider)
High quality 4096x4096resolution textures in PNG(two texture set):
PBR Maps:BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.
Unity maps (+HDRP maps):Diffuse, Normal map, MetallicSmoothness,HDRP mask map.
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Unreal Engine 4 maps:BaseColor, Normal, OcclusionRoughnessMetallic.
Rendering in Marmoset 4, Unreal Engine 4.25, Unity 2020
Feel free to ask questions in a personal message. Also check out my other models.