**Drivable game: http://bit.ly/light-vehicle-demo
Military Truck with ability to change body paint, rust amount**
Formats included: .max 2017, .fbx, UE4.18 project
Show/Hide parts of vehicle:
- Shovel+Axe
- Jerrycans
- Dump Bed Seating
- Tailgate
- Tent Frame
- Tent
Body paints:
- Camouflage
- Desert
- Green
- Rescue
- Blue (civilian)
UE4 Features:
- Drivable vehicle
- Realistic engine sound
- Working suspension
- Show/hide parts of vehicle
- Choice of 5 different body paints
- Doors can be opened
- Steering wheel rotates
- Speedometer and tachometer needles on dashboard
- Headlights, stop lights and reverse lights, dashboard light
- Adjustable amount of rust and wear
- Adjustable dirt on glass
- Chase camera and in-car camera
- Exhaust smoke
- Proper collision on all objects
- Multiplayer ready
- Simple map for car testing included
Texture Sizes:
4096x4096 (cab, chassis, cargo bed, dashboard)2048x2048 (tent)1024x1024 (glass)512x512 (lights, smoke)256x256 (grid)
Scaled to Epic skeleton: Yes
Collision: Yes, custom collision
Vertex Count: 37 460
LODs: LOD0 to LOD4
Number of Materials and Material Instances: 9
Number of Textures: 70
Notes: To add vehicle to your project, you should map Input Axes (MoveForward, MoveRight, LookUp, LookRight).
Default vehicle control:
WASD, arrows - move
Space - handbrake
L - lights
Enter - open doors
Screenshots made in UE4
MAX (Autodesk 3ds Max, filesize: 7.06 MB), FBX (Autodesk FBX, filesize: 2.01 MB), UASSET (UnrealEngine, filesize: 859 MB), TEXTURES (Textures, filesize: 506 MB)