Overview: This is a Low-poly, game ready collection of three Plastic Military Crates with five colours (Olive, Tan, Brown, Grey, Green)
Geometry: Package includes the Base Mesh and three LOD’s in both .fbx and .obj file formats.
Approximate Dimensions:
- Crate 1 – L0.8m x W0.4m x H0.4m
- Crate 2 – L0.4m x W0.4m x H0.4m
- Crate 3 – L0.8m x W0.4m x H0.3m
MilitaryCrate_01:
- LOD0 – 6,212 Tris
- LOD1 – 4,062 Tris
- LOD2 – 3,006 Tris
- LOD3 – 1,716 Tris
MilitaryCrate_02:
- LOD0 – 5,354 Tris
- LOD1 – 3,450 Tris
- LOD2 – 2,622 Tris
- LOD3 – 1,420 Tris
MilitaryCrate_03:
- LOD0 – 6,282 Tris
- LOD1 – 4,062 Tris
- LOD2 – 2,988 Tris
- LOD3 – 1,716 Tris
Textures: Uses one set of PBR Textures each at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Final Notes:
- 3DS Max scene included (v2016)
- Blender scene included (v4.4)
- fbx (grouped) contains the base mesh and all its LOD’s in one file, allowing for LOD’s to be automatically imported along with the base mesh (where supported)
- Additional Albedo textures without labels are included
- DirectX normal map may need to flip its green channel
If you have any questions, please feel free to contact me.
CHANGELOG - 07/07/2025
Replaced static lid open variant with a modular version:
- The crate lid is now a separate object from the base
- Allows users to animate or reposition the lid freely (e.g. open, closed, ajar)
- Retained the original lid closed version for convenience
Re-exported all mesh files (base and LODs):
- No changes to model geometry
- Ensured consistency across all LODs
Normal Map Improvements:
- Replaced DirectX normal map with a clearly labeled version (T_$textureSet_N_DX)
- Added OpenGL normal map (T_$textureSet_N_OGL)
File Formats:
- Added Blender file with packed resources/textures
- Updated 3ds Max scene file from 2013 to 2016 format
- Removed .uasset file
Visual & Presentation Enhancements:
- Updated preview images
- Added Marmoset Viewer to the product page