High-quality magazine low poly game ready asset for real-time use across a wide range of scenarios. It is optimized for performance while maintaining strong visual detail, making it suitable for both close-up shots and general in-game use.
Created in Blender, textured in Substance Painter, and rendered in Marmoset Toolbag, with minor post-processing in Photoshop. 4K textures are exported for General PBR use, Unity, and Unreal Engine.
UV mapping is optimized to maximize texel density, providing sharp and consistent detail across the entire asset. The model is built with clean geometry, proper structure, and accurate real-world scale, making it easy to use and integrate into production.
Well suited for next-gen and AAA games, indie projects, cinematics, commercials, personal work, and learning purposes. (Not intended for 3D printing.)
Quality & Structure
- Low poly, game-ready model
- Clean and well-organized structure (objects, materials, and textures clearly named)
- Ready for rigging or animation
- Accurate real-world scale
- High texel density for sharp texture detail
- Consistent appearance across different lighting conditions (PBR tested)
- Built following modern industry standards
Texture Information
PBR Textures
- BaseColor
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Unity
- Albedo, MetallicSmoothness, Normal-
Unreal Engine
- BaseColor
- OcclusionRoughnessMetallic
- Normal
Note
For any questions, feel free to contact before purchasing.
gvermacse@gmail.com
License
- Lifetime use in unlimited projects
- Can be shared with team members working on those projects
- Must be used as part of a larger project (not for redistribution as a standalone asset)
- Modifications allowed
- Resale or redistribution is prohibited
OBJ (OBJ, filesize: 504 KB), FBX (Autodesk FBX, filesize: 221 KB), BLEND (Blender, filesize: 257 KB), OTHER (Other, filesize: 3.76 MB)