Description
Early on in my studies, I always wanted to see examples of a full pipeline of game models. These are free model for those who want to see how it is and why it is sold. The model are primitive, but with soul)
This is a simple and not ideal model for getting acquainted with gamedev low-poly models. The model is created based on a semi-realistic example with elements of a sculpture with the image of a dragon. It will correspond to historical dimensions and materials, but this shield is more an element of decor than combat.
In this project you get:
- file blender with high and low fields, as well as SE scan
- zbrush file with sculpt element
- file with Adobe Substen Painter (with textures)
- Marmoset file 1 - baking textures on a low field4.1 Marmoset file 2 - rendering and video shooting
- Set with 6 textures
- baked cards in 4k resolution
- 2 fbx files (low field, high field)
For a complete understanding you need to install the following software:
- zbrush
- blender
- Marmoset toolbag
- Adobe Substen Painter
As for the model it has
- textures in 4k resolution
- UV DEVELOPMENT
- 762 triangles