The GF32 is a military cannon robot.
—The model has been pre-rigged and is ready for use.
—a high-detail texture and a mid-poly model, both with a bevel modifier
—every item is segmented, having 139 geometry components for the model and 160 components for the entire model, including the armature.
—the robot now possesses: Vertices-190.385
Edges-366.040
Faces-174.701
Triangles-369.296
—OpenGL is used for all normal maps.
Native Formats: BLEND (Blender, filesize: 1.69 GB)
Exchange Formats: BLEND (Blender, filesize: 1.69 GB), FBX (Autodesk FBX, filesize: 11.9 MB), TEXTURES (Textures, filesize: 747 MB), ABC (Alembic, filesize: 18.6 MB), DAE (Collada, filesize: 21 MB), STL (Stereolithography, filesize: 17.6 MB), TBSCENE (Marmoset Toolbag, filesize: 40.5 MB)