Military postapocalypse suit for dayz engineTarget engine - Dayz, ARMA(Not official fan art)
- No PBR SpecGloss workflow (cloth in DAYZ, ARMA etc);
- 12 low poly objects: Helm - 1136 verts. Gasmask - 1442, filter - 430. bagpack - 2132, vestpounch (from both sides of vest) - 4638, vest - 3891, gloves - 1742, top - 1944, beltbags - 1619, belt - 3200, pants - 3260, boots - 2600 (pair)
- 10 colors(For loners and factions);
- 1 texture set for mask and filters
- 2k texture files in texture folder (_SMDI(spec and gloss), _NOHQ(nomals), _CO (diffus/base color), _AS(AmbientOcl) - ready);**- No .PAA and .RVMAT files;
- No weight painted!**- Not tested on cliping issues with vanil cloth
- Created and posed on the Dayz avatar.
- Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed;
- Rendered in Marmoset TB and Eevee. There is no guarantee that you will get same picture in game, cos you have to adjust .rvmat settings and weight paint by yourself. Check my other assets for Dayz. Good luck!