Description
A miniature version of a bronze Cannon and CannonBall. Wheels are added to the Cannon so that it can move freely on the battle ground.
Poly-count is kept as low as possible. All textures are very high quality with 2K resolution. All polygons are quads and no tris or N-Gons are used in geometry during production.
Ready to be used in Virtual Reality (VR), Augmented Reality (AR), games, and other real-time apps.
Key Features :
- Minimum possible poly-counts
- Separate cannon and cannonball model
- 1 Mesh & 1 Material for each model
- Real world scale
- Only Quads(No tris or N-Gons)
- Non-overlapping Unwrapped UVs
- High quality 2K resolution textures
- Fully rigged
- 5+ Animations
Model Information :
- Vertices : 5,004
- Faces : 4,707
- Triangles : 9,4,14
- UV Mapped: Yes(Non-Overlapping)
Textures :
- Base Color
- Metallic Map
- Roughness Map
- MetallicSmoothness Map
- Normal Map
- AO Map
Animations :
- Default Pose
- Move
- Turn Left
- Turn Left Disable
- Turn Right
- Turn Right Disable
- Recoil
- Look Up
- Look Up Disable
- Destroy