Important Notes :
- Please Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
Combined product
Based on my other constructing products
Other Notes :
- This product is about the sci-fi walls ground C
- Transformations are At 0.0.0 (scene origin)
Some Objects
- S _GuardrailC _B _01
- S _GuardrailC _Bx2 _01
- S _GuardrailC _Big _01
- S _GuardrailC _VSmall _01
- S _GuardrailC _Tri _x2 _01
- S _GuardrailC _Tri _x3 _01
.Materials Name :
.Textures : 4096 + 2048 8 bit dithering PNG (2 texture sets)
- T _Guardrail _01 _Base _Color
- T _Guardrail _01 _Metallic
- T _Guardrail _01 _Roughness
- T _Guardrail _01 _Normal _DirectX
- T _Guardrail _01 _Mixed _AO
- T _Guardrail _01 _Height
Importing:
- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
- First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
- If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
For unreal engine 4 AssetJust Copy and Paste Content Files in to your Content Folder
If you need help... please send me a message :)
3D Formats :
- Unreal engine asset (UE4) Separated files
- 3ds Max 2015
- Maya
- FBX 2015 (Please Contact for other Versions ) + Separated files
- OBJ (.obj, .mtl) Separated files
- 3DS Separated files
Low Poly - scifi Guardrail - 3d model
Native Formats: MA (Autodesk Maya, filesize: 230 KB)
Exchange Formats: OBJ (OBJ, filesize: 40 KB), FBX (Autodesk FBX, filesize: 203 KB), MAX (Autodesk 3ds Max, filesize: 1020 KB), TEXTURES (Textures, filesize: 93.8 MB), 3DS (3D Studio, filesize: 102 KB), UASSET (UnrealEngine, filesize: 23.1 MB)