MP5k
3D model created in Maya 2018
Mesh parameters:
- Mesh include17588 tris.
- The forms and proportions taked from photo references;
- All visible mechanisms and details of the weapon modeled.
- There are no N-gons in wireframe;
- Mesh triangulated;
- The real scaled (scene in cm);
- UV with overlaps for texture optimisation.
Materials and Textures:
- PBR(Metall/Roughness) -Texel - 88 pix/cm
- Textures pack include: Diffuse, Normal Map , RMO( roughness - red channel; metallic - green channel and abmient occlussion - blue channel)
- Texture resolution: 4k
Organization of scene
- Scene include group MP5k which contains parts of weapon: shutter, body, selector, trigger, magazine, magazine drop
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.);
- Mesh, material and textures have logical and clear names.
Renders
- All previews rendered Marmoset toolbag 4 with using simple lights.
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