A Low-poly 3D model of an old Telephone made in Blender 2.91
- Images rendered in blender Eevee.
OBJECTS:
- telephone body 7196 Polygons / 3876 Vertices
- Handset handle 4516 Polygons / 2320 Vertices
- cable 4075 Polygons / 2083 Vertices
MATERIAL:
- 1 PBR 4K Material that covers the entire model
TEXTURES
- Painted and exported using Substance Painter.
- .png
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
- Individual PBR maps: (base color/metalic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .x3d
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.