Hey there!
Thank you for checking out my model. I’ve put a lot of time, effort and heart into making it easy to use and enjoyable to work with. I hope it enhances your project and provides a great experience!
Now, a few words about the model itself.
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MODEL:
- 10 distinct palms with heights ranging from 11.6 to 23.2 m
- Units: Centimeters
- Levels of Detail (LOD): 5 levels
- Ready for realtime engines
- Polygon Count:
LOD4 – 220 polygons per palm average
LOD2 – 900 polygons per palm average
LOD0 – 14,200 polygons per palm average
- Vertex Count:
LOD4 – 380 vertices per palm average
LOD2 – 1,400 vertices per palm average
LOD0 – 15,900 vertices per palm average
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TEXTURES:
– 4096 x 4096 PNG format for bark and branches
– 2048 x 2048 PNG format for peeling
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PRESENTATION IMAGES:
All preview images rendered using Chaos Vantage
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FILE FORMATS:
- 3ds Max 2019 with V-Ray 2-sided and standard materials
- FBX with V-Ray 2-sided and standard materials
- StemCell formats
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NATIVE FILE FORMAT VS STEMCELL:
-The native 3ds Max file uses 2-sided V-Ray materials with translucency
-The StemCell version uses a simplified material setup
- StemCell does not support multi-materials. Therefore, in the StemCell version, each palm consists of 2-3 separate objects, while in the native 3ds Max version, each palm is a single mesh.
Crafted with all my passion for 3D!
©Zahaoha
Native | 3ds Max 2019 | V-Ray 5.20 Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX USDz FBX