There are 3 color variations, each color variation has 3 different levels of dirt. Also there is a normal map variation (with zimmerit and without).
Textures:
- Base color + opacity(alpha channel) (1024x1024, 2048x2048, 4096x4096)
- Roughness (1024x1024, 2048x2048, 4096x4096)
- Metallic (1024x1024, 2048x2048, 4096x4096)
- OpenGL Normal map (1024x1024, 2048x2048, 4096x4096)
- Ambient occlusion (1024x1024, 2048x2048, 4096x4096)
Without tracks poly count of the tank is 79k