General Information;
- Fully modeled internals. (can be removed if you want to add it to a regular video game.)
- Parts properly named, ready for rigging.
- High quality textures.
- Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine 4 and Unity 5.
Detailed Model Specifications;
The Weapon contains 23 separate objects and are ready to be rigged or configured.
The objects are:
- FrameLeft
- FrameRight
- ControlRodSpring
- LockSpring
- YokeSpring
- Tubestrap
- CoverSlide
- BarrelStandard
- BarrelExtended
- Collar
- Spacer01
- Spacer02
- Spanner
- YokeLever
- Yoke
- YokeRivet
- LockRivet
- ShoulderRivet
- SnapCover
- ControlRod
- EjectorRod
- Bullet
- Casing
Verticies: 6797
Polygons: 13578
Texture Information;
(One(1) set)
(All textures are in .PNG format)
General PBR textures:
- BaseColor
- Metallic
- Roughness
- Normal
- AO
Unity Textures:
- Albedo
- MetallicSmoothness
- Normal
Unreal Engine textures:
- BaseColor
- OcclusionRoughnessMetallic
- Normal
Both Unity 5 and Unreal Engine 4 Textures come with a ReadMe to setup the material in both Engines.