20+ MILITARY PISTOL ANIMATIONS: FOR GAME DEVELOPMENT AND CG PRODUCTION.UPDATE: VERSION 2.7A
ALL ANIMATIONS ROOT MOTION AND IN-PLACE
16 ANIMATIONS, 4 AIM OFFSETS, SPLIT JUMPS - 29 TOTAL FILES
INCLUDING: Idles, Stand, Crouch, Walk, Jog, Aiming, Turns, Split Jump.
A Starter set of Military Pistol animations. Version 2.7A matches the animation set and features in Rifle 2.7A. A fully textured 1911 Pistol is included.
TECHNICAL INFO
Update Version 2.7A, Matches Rifle 2.7A animation set. All animations are .fbx format, standard fbx bone names. A matching fully textured Pistol has been included as a separate asset .fbx file. All with Root Motion and In-Place.
*PISTOL STARTER 2.7A - ANIMATION LIST *
STAND
- W1_Stand_Aim_Idle
- W1_Stand_Relaxed_Idle
TURN LOOPS
- W1_Stand_Aim_Turn_In_Place_L_Loop
- W1_Stand_Aim_Turn_In_Place_R_Loop
AIM OFFSETS
- W1_Stand_Aim_Point_D90
- W1_Stand_Aim_Point_U90
- W1_Crouch_Aim_Point_D90
- W1_Crouch_Aim_Point_U90
FIRE
- W1_Stand_Fire_Single
- W1_Crouch_Fire_Single
WALK
CROUCH
- W1_CrouchWalk_Aim_F_Loop
- W1_Crouch_Idle
- W1_Crouch_Aim_Idle
JOG
SPLIT JUMPS
- W1_Stand_Aim_Jump_Start_IPC
- W1_Stand_Aim_Jump_Air_IPC
- W1_Stand_Aim_Jump_End_IPC
- W1_Walk_Aim_F_Jump_RU_End_IPC
- W1_Jog_Aim_F_Jump_RU_End_IPC
MoCap Online / Motus DigitalMoCap@MotusDigital.comMoCapOnline.com
FBX (Autodesk FBX, filesize: 38.6 MB), MA (Autodesk Maya, filesize: 38.6 MB), PDF (PDF, filesize: 38.6 MB), FBM (fbm, filesize: 38.6 MB)