Polar Bear NO FUR 3D model
Home Catalog Other Polar Bear NO FUR 3D model

Publication date: June 10, 2022

Buy Polar Bear NO FUR 3D model

$99

License: Editorial Uses Only

author:

Davice TD

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Davice TD». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Polar Bear Rigged (NO FUR)
Highly detailed, model intended for Arnold render


Maya 2019 Arnold (defalut, NO PLUGINS NEEDED)
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Polar Bear Model object : Actual size object (centimeters)

Height from shoulder to paw : 130 cm

Length from head to tail : 250 cm
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Polar Bear Rigged Fur : include files

Polar Bear Rigged_MAYA_MB_mb(maya2019)
Polar Bear Rigged_MAYA_MA_ma(maya2019)
Polar Bear Rigged _FBX_Sub0.FBX
Polar Bear Rigged _FBX_Sub1.FBX
Polar Bear Rigged _OBJ_Sub0.OBJ
Polar Bear Rigged _OBJ_Sub1.OBJ

Bear_Skin_texture (8192x8192) .PNG
Bear_Skin_bump (8192x8192) .PNG
Bear_Skin_Spec (8192x8192) .PNG
Bear _Teeth_texture (8192x8192) .PNG
Bear _tongue_texture (4096x4096) .PNG
Bear _tongue_normal (4096x4096) .PNG
Bear _eye_texture (4096x4096 ) .PNG

Bear _Claw_texture (2048x2048) .PNG
Bear_Hdri_Light_hdr
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Rendering was done using HDRI maps.
For best results, you can use a different map.
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Polar Bear Rigged Maps and Sizes :

8192x8192 textures:(PNG)
(Bear_Skin_Texture, Bear_Skin_Bump,
Bear_Skin_Spec, Bear_Teeth_Texture )

4096x4096 textures:(PNG)
(Bear_tongue_texture, Bear_tongue_normal,

Bear_eye_texture)

2048x2048 Texture :(PNG)
(Bear_Claw_Texture )

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Rig description:

This model's rigging is using NURBS primative control and simple ikHandles to help achieve animations.

You can easily manipulate the control object to get the animation you want
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Main_Ctrl - controls whole model position and rotation

Hip_Ctrl - controls body position and rotation
Spine_Ctrl01~03 -controls body rotation

Shoulder_Ctrl - controls shoulder position and rotation

Neck_Ctrl- controls neck position and rotation
Spine_Ctrl07~08 - controls neck rotation

Head_Ctrl - controls head rotation and position

Eye_Ctrl - controls eye position
Eye_Ctrl_locater1 - left eye target
Eye_Ctrl_locater2 - right eye target

L_ear_Ctrl - control left ear rotation
R_ear_Ctrl - control right ear rotation

Jaw_Ctrl - controls jaw opening and rotation
Tongue_Ctrl01~04 - controls tongue rotation and position

Nose_Ctrl - controls mouth opening and rotation

Tail_Ctrl01~06 - controls tail rotation

R_Knee_Ctrl- controls R_Knee position
L_Knee_Ctrl- controls L_Knee position

R_Ankle_Ctrl- controls R_Ankle position
L_Ankle_Ctrl- controls L_Ankle position

R_Paw_Ctrl- controls R_Paw position and rotation
L_Paw_Ctrl- controls L_Paw position and rotation

R_Finger_Ctrl- controls R_Finger position
L_Finger_Ctrl- controls L_Finger position
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Thanks for reading

Native | Maya 2019 | Arnold 5.0 FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 96282
  • Vertices: 160342
  • Geometry: Unknown
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