Polar Bear NO FUR 3D model
Home Catalog Polar Bear NO FUR 3D model

Publication date: June 10, 2022

Buy Polar Bear NO FUR 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Davice TD

Renders and source materials belong to the author Davice TD.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
96282
Vertices
160342
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

No animation, rig only. Check the Specifications block for technical details and Additional information for the full picture.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures and materials. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Polar Bear Rigged (NO FUR)
Highly detailed, model intended for Arnold render

Maya 2019 Arnold (defalut, NO PLUGINS NEEDED)
----------------------------------------------------------

Polar Bear Model object : Actual size object (centimeters)

Height from shoulder to paw : 130 cm

Length from head to tail : 250 cm
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Polar Bear Rigged Fur : include files

Polar Bear Rigged_MAYA_MB_mb(maya2019)
Polar Bear Rigged_MAYA_MA_ma(maya2019)
Polar Bear Rigged _FBX_Sub0.FBX
Polar Bear Rigged _FBX_Sub1.FBX
Polar Bear Rigged _OBJ_Sub0.OBJ
Polar Bear Rigged _OBJ_Sub1.OBJ

Bear_Skin_texture (8192x8192) .PNG
Bear_Skin_bump (8192x8192) .PNG
Bear_Skin_Spec (8192x8192) .PNG
Bear _Teeth_texture (8192x8192) .PNG
Bear _tongue_texture (4096x4096) .PNG
Bear _tongue_normal (4096x4096) .PNG
Bear _eye_texture (4096x4096 ) .PNG

Bear _Claw_texture (2048x2048) .PNG
Bear_Hdri_Light_hdr
------------------------------------------------------------

Rendering was done using HDRI maps.
For best results, you can use a different map.
-------------------------------------------------------------

Polar Bear Rigged Maps and Sizes :

8192x8192 textures:(PNG)
(Bear_Skin_Texture, Bear_Skin_Bump,
Bear_Skin_Spec, Bear_Teeth_Texture )

4096x4096 textures:(PNG)
(Bear_tongue_texture, Bear_tongue_normal,

Bear_eye_texture)

2048x2048 Texture :(PNG)
(Bear_Claw_Texture )

-------------------------------------------------------------------------

Rig description:

This model's rigging is using NURBS primative control and simple ikHandles to help achieve animations.

You can easily manipulate the control object to get the animation you want
---------------------------------------------------------------------

Main_Ctrl - controls whole model position and rotation

Hip_Ctrl - controls body position and rotation
Spine_Ctrl01~03 -controls body rotation

Shoulder_Ctrl - controls shoulder position and rotation

Neck_Ctrl- controls neck position and rotation
Spine_Ctrl07~08 - controls neck rotation

Head_Ctrl - controls head rotation and position

Eye_Ctrl - controls eye position
Eye_Ctrl_locater1 - left eye target
Eye_Ctrl_locater2 - right eye target

L_ear_Ctrl - control left ear rotation
R_ear_Ctrl - control right ear rotation

Jaw_Ctrl - controls jaw opening and rotation
Tongue_Ctrl01~04 - controls tongue rotation and position

Nose_Ctrl - controls mouth opening and rotation

Tail_Ctrl01~06 - controls tail rotation

R_Knee_Ctrl- controls R_Knee position
L_Knee_Ctrl- controls L_Knee position

R_Ankle_Ctrl- controls R_Ankle position
L_Ankle_Ctrl- controls L_Ankle position

R_Paw_Ctrl- controls R_Paw position and rotation
L_Paw_Ctrl- controls L_Paw position and rotation

R_Finger_Ctrl- controls R_Finger position
L_Finger_Ctrl- controls L_Finger position
---------------------------------------------------------------------

Thanks for reading
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