This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
For all your promotional requests, technical support needs, suggestions, and refund requests, please write to us.
Features:
- 5 Meshes
- High quality and fidelity texture sets - 4k textures
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic Post Process and Look Up Table
- Optimized for games!
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
- High fidelity for use as First Person Weapons (FPS)
- Texture Sizes: 4096 [15], 2048 [2], 1024 [2], 512 [1], 256 [1], 128 [3]
- Scaled to Epic skeleton: Yes
- Collision: Yes, automatically generated and per-poly mix based on complexity of asset
- Vertex Count: 39452 Tris for all assets combined (See documentation for individual polycounts)
- LODs: Small Prop Unreal Generated LODS
- Number of Meshes: 5
- Number of Materials and Material Instances:11
- Number of Textures: 25
- Supported Development Platforms: Windows
- Supported Target Build Platforms: Window/Mac/PS4/Xbox
- Documentation and Credits: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3