UPD:
- separated all moving parts
- setup correct pivot points / origins
- add udatasmith files for quick import to Unreal Engine
Low-Poly 3d-model of German medium tank Pz. Kpfw. IV (Panzer IV).
Intended for game/realtime/background use. Model was not intended for subdivision.
Features:
- Modeled in Blender 2.83
- All images are taken in Marmoset Toolbag
- Render scene in Blender is not setuped
- Real world scale. Unit System: Metric. Unit Scale: 1
- Length: 7.47 m; Width: 3.31 m; Height: 2.98 m
- Included Substance Painter (ver. 2020.2.2 (6.2.2)) file project for easy change colors and dirt level
- Model is triangulated
- Model was used weighted normals
NOTE: parts of model are did not separated, scene include 3 meshes: body, turret, tracks.
Polycount:
- Tris: 11 648
- Verts: 11 601 (in game engine)
Textures (PBR, metalness workflow):
- 4096x4096 for body and turret