Low-poly game-ready Race Track Construction Kit #2 3D model collection. The collection is suitable for constructing a race track for Formula 1 or other circuit racing games/visualizations like Formula 2, WEC, Le Mans, GT etc.
The collection includes the following asset set:
- 50M Corner Sign
- 100M Corner Sign
- 150M Corner Sign
- 200M Corner Sign
- Billboard
- Building
- Building
- Cerb
- Concrete Barrier
- Concrete Wall
- Distand Bushes
- Ferm
- Flag
- Forest Wall
- Grandstand Covered
- Grandstand Round
- Light
- Marshals Post
- Metal Barrier
- Metal Wall
- Netting Barrier
- Pit Exit Sign
- Pit Lane
- Pit Wall Stand
- Power Line
- Soft Barrier White
- Tire Bridge
- Trailer
- Tree Detailed
- Tree Distant
- Tree Pine
- Truck
Please note: Ground 3D model not included!!
Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games, VR and AR;
- Just one material and one set of textures for each model. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- Every of collection models has a simple and understandable name;
- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines like Unity or Unreal!
Model specifications:
Created in 3DS Max 2018 and rendered with V-Ray 4.10.03. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Polygons count: ~154,000 (no n-gons)
- Vertices count: ~181,000
- Unit Scale: Metric / Centimeters
Materials:
A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.
Textures of big objects (Specular workflow):
- Diffuse (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular (4,096 x 4,096 PNG)
- Glossiness (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Opacity (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)
Textures of small objects (Specular workflow):
- Diffuse (1,024 x 1,024 to 2,048 x 2,048 PNG)
- NormalMap (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Specular (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Glossiness (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Refraction (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Opacity (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Emissive (1,024 x 1,024 to 2,048 x 2,048 PNG)
- Ambient Occlusion (1,024 x 1,024 to 2,048 x 2,048 PNG)
Model available in the formats: MAX (2018), FBX, OBJ
Native | 3ds Max 2018 | V-Ray 4.10.03 FBX